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![](https://a0.tsubasa.im/global/en/player/team_effect_icon/394.png)
Warriors' Emergence (Japan & European)
Japanese and European Players: All stats +10%
Japanese and European Players: All stats +10%
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/472.png)
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)
All stats +5% each time you win at match-up (Up to 3 Times)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/290.png)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/291.png)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/439.png)
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1771.png)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/805.png)
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/661.png)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/639.png)
-7% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/231.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Lensenblink, Klismann, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Lensenblink, Klismann, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/230.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Klismann, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Klismann, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/229.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/228.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Klismann, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Klismann, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/232.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)