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Stamina Killer
+40% to opponents' Stamina cost when matched up.
+40% to opponents' Stamina cost when matched up.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Side Master
Stats +30% near the side line
Stats +30% near the side line
Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)
-150 to your match-up opponent's stamina when you lose at match-up (except GK)
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Club players: Stats +3%
Club players: Stats +3%
Direct Hotline (Zedane)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 4 or more Japanese players: All player stats +7%
With 4 or more Japanese players: All player stats +7%
Combination (Pepe)
Stats +20% when Pepe is on your team.
Stats +20% when Pepe is on your team.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Inspire (Brazilian Players)
+2% to Special Skill force when your Brazilian teammate uses the next Special Skill after you win at match-up
+2% to Special Skill force when your Brazilian teammate uses the next Special Skill after you win at match-up
Direct Hotline (Leo)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)
All stats +100% when you win at Match-Up (Max 1 time)
Special Skill Block
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Bond
With 5 or more Agility-type players: All player stats +2.5%
With 5 or more Agility-type players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
Stat Handicap Resistance
20% reduction to stat handicap effects on the own stats
20% reduction to stat handicap effects on the own stats
DF Killer
Stats +15% vs. Defenders
Stats +15% vs. Defenders
Bond
With 4 or more European players: All player stats +3%
With 4 or more European players: All player stats +3%
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +50%).
The lower the Stamina, the higher the stat boost (Max +50%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 5 or more Skill-type players: All player stats +1.5%
With 5 or more Skill-type players: All player stats +1.5%
Shot Killer (Non-Flying)
Stats +80% against Non-Flying Shots
Stats +80% against Non-Flying Shots
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Bond
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Shot Killer (Non-Flying)
Stats +80% against Non-Flying Shots
Stats +80% against Non-Flying Shots
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Bond
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +30%
High-Flying Shot Special Skills: Force +30%
Stamina Killer (DF)
+30% to opponent Defenders' Stamina cost when matched up
+30% to opponent Defenders' Stamina cost when matched up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Bond
With exactly 3 Toughness-type Non-Japanese players: All player stats +3%
With exactly 3 Toughness-type Non-Japanese players: All player stats +3%
Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Bond
With exactly 5 Skill-type players: Opponent team stats -5%
With exactly 5 Skill-type players: Opponent team stats -5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 5 Skill-type players: All player stats +1%
With exactly 5 Skill-type players: All player stats +1%
Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up
Bond
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.
Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Stats Up
Agility-type Schneider: All stats +3%
Agility-type Schneider: All stats +3%
Bond
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Bond
(Opponent) All stats -3%
(Opponent) All stats -3%
Stats Up
(My Team) Agility-type Players: All stats +1%
(My Team) Agility-type Players: All stats +1%
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 30%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 30%, 5 players)
Bond
(Opponent) All stats -3%
(Opponent) All stats -3%
Full Power Gauge Up
Full Power Gauge +15% when you score.
Full Power Gauge +15% when you score.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 6 or more Non-Japanese players: All player stats +3%
With 6 or more Non-Japanese players: All player stats +3%