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Catch Killer
Stats +16% when an opponent selects Catch
Stats +16% when an opponent selects Catch
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +5%
Shot Special Skills except Flying Shots: Force +5%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
One-Two Range Enhance
Distance +75% when a One-Two is successful
Distance +75% when a One-Two is successful
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +3%
With 2 or more Toughness-type Club players: All player stats +3%
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Assign Nationality Link (Brazil)
The more Brazilian players in the match, the higher Tsubasa on your team's stats are boosted (Max 6%, up to 8 players)
The more Brazilian players in the match, the higher Tsubasa on your team's stats are boosted (Max 6%, up to 8 players)
Block Killer
Stats +30% when an opponent selects Block
Stats +30% when an opponent selects Block
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Counter Move (Agility-type)
Stats +15% vs. A-type
Stats +15% vs. A-type
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 2 or more Skill-type players: All player stats +4%
With 2 or more Skill-type players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Catch Killer
Stats +50% when an opponent selects Catch
Stats +50% when an opponent selects Catch
Adversity
Stats +20% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +20% when your match-up opponent's total stats are higher than yours. (except GK)
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Bond
With 4 or more Non-Japanese Players: Opponent team stats -3.5%
With 4 or more Non-Japanese Players: Opponent team stats -3.5%
Bond
With 4 or more Non-Japanese players: All player stats +2%
With 4 or more Non-Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Catch Killer
Stats +12% when an opponent selects Catch
Stats +12% when an opponent selects Catch
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Agility-type players: All player stats +1%
With 5 or more Agility-type players: All player stats +1%
DF Killer
Stats +15% vs. Defenders
Stats +15% vs. Defenders
Catch Killer
Stats +25% when an opponent selects Catch.
Stats +25% when an opponent selects Catch.
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%
With 3 or more Agility-type Non-Japanese players: All player stats +3%
Catch Killer
Stats +15% when an opponent selects Catch.
Stats +15% when an opponent selects Catch.
Bond
With 5 or more Japanese players: All player stats +1.5%
With 5 or more Japanese players: All player stats +1.5%
Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
+30% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 3 or more Agility-type players: All player stats +1.5%
With 3 or more Agility-type players: All player stats +1.5%
Catch Killer
Stats +30% when an opponent selects Catch.
Stats +30% when an opponent selects Catch.
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Stats Up
(My Team) Non-Japanese Asian Players: All stats +3%
(My Team) Non-Japanese Asian Players: All stats +3%
Skill Killer
Stats +3% vs. Skill-type
Stats +3% vs. Skill-type
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stats Down
(Opponent) Japanese Players: All stats -2%
(Opponent) Japanese Players: All stats -2%
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Team Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All Stats +25% during Full Power Football
All Stats +25% during Full Power Football
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Penalty Area Master
Stats +16% when inside the penalty area.
Stats +16% when inside the penalty area.
Indomitable
+5% to stats when you select the next command after you lose at match-up
+5% to stats when you select the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 30%
Decrease Stun time by 30%
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Japanese Player Killer
Stats +12% vs. Japanese Players
Stats +12% vs. Japanese Players
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Stats Down
Opponent Japanese Players: All stats -1%
Opponent Japanese Players: All stats -1%
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Support (Jito)
Team mate Jito appears at a fixed rate to support you on a solo defensive match-up.
Team mate Jito appears at a fixed rate to support you on a solo defensive match-up.
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: 8% reduction to stat handicap effects vs. your teammates
With 2 or more Agility-type Japanese Players: 8% reduction to stat handicap effects vs. your teammates
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
With 2 or more Agility-type Japanese players: All player stats +2%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Support (Davi)
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.
Direct Hotline (Zedane)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Bond
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Support (Payol)
Team mate Payol appears at a fixed rate to support you on a solo defensive match-up.
Team mate Payol appears at a fixed rate to support you on a solo defensive match-up.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Direct Hotline (Spanish Players)
Team mate (Spanish Players) get +5% to stats when selecting the next command after receiving a pass from Spanish players
Team mate (Spanish Players) get +5% to stats when selecting the next command after receiving a pass from Spanish players
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Support (Bobang)
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.
Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
DM/DF Killer
Stats +13% vs. Defensive Midfielders and Defenders
Stats +13% vs. Defensive Midfielders and Defenders
Bond
With 3 or more Club players: Opponent team stats -3.5%
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Support (Michael)
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.
Match-Up Win Bonus
Shot Special Skill Force +30% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +30% when you win at Match-Up (Max 1 time)
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.