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OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).

Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




OMF / FW


Dribble Range Enhance
Successful dribble range x3
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
Stats Up
Golden 23 Players (AM): Stats +2%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Down
(Opponent) FW: All stats -2%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Bond
With 2 or more Agility-type players: Opponent team stats -7.5%






GK


Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Bond
With 3 or more Toughness-type Japanese players: All player stats +4%





GK


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Agility-type players: All player stats +3.5%




DMF / OMF

Mid-Area Master
Stats +15% when in the middle area.

Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Stats Up
Japanese Players: All stats +1%
Stats Up
(My Team) Skill-type Hyuga: All stats +5%
Rain/Puddle Resistance
Not affected by rain and puddles.




DF


Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats Down
(Opponent) FW: All stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 35%)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




GK

Safety Zone
Stats +20% vs shots from outside the penalty area.

Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +20% against Non-Flying Shots





FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Team Link (GOLDEN 23)
The more GOLDEN 23 players in the match, the higher stats are boosted (Max 20%, up to 1 players)
Punch Killer
Stats +10% when an opponent selects Punch.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +4%




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Dribble Range Enhance
Successful Dribble Range x5
Special Skill Block
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +12% when an opponent selects Catch
Bond
With 2 or more Non-Japanese Players: All player stats +6%
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -25% to stamina cost (except GK).



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