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Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Inspire (Eric, Kevin)
+7% to stats when your team mate (Eric, Kevin) selects the next command after you win at match-up
+7% to stats when your team mate (Eric, Kevin) selects the next command after you win at match-up
Shot Killer (Non-Flying)
Stats +25% against Non-Flying Shots.
Stats +25% against Non-Flying Shots.
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4%
With 3 or more Toughness-type Non-Japanese Players: All player stats +4%
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Pedal to the Metal
All Stats +25% during Full Power Football
All Stats +25% during Full Power Football
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +30%
High-Flying Shot Special Skills: Force +30%
Stamina Killer (DF)
+30% to opponent Defenders' Stamina cost when matched up
+30% to opponent Defenders' Stamina cost when matched up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Counter Move (Japan & Latin and North America Player)
Stats +10% vs. Japan & Latin and North America
Stats +10% vs. Japan & Latin and North America
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Stats Up
Kaltz, Muller, Eric, Kevin: Stats +2%
Kaltz, Muller, Eric, Kevin: Stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Nationality Link (Germany)
The more German players in the match, the higher stats are boosted (Max 30%, 3 players)
The more German players in the match, the higher stats are boosted (Max 30%, 3 players)
Bond
With 4 or more Skill-type Non-Japanese Players: Opponent team stats -8%
With 4 or more Skill-type Non-Japanese Players: Opponent team stats -8%
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +10%
Shot Special Skills except Flying Shots: Force +10%
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Stats Up
Schneider: All stats +1%
Schneider: All stats +1%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%
With 2 or more Toughness-type players: Opponent team stats -7.5%
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%
With 2 or more Toughness-type players: Opponent team stats -7.5%
Penalty Area Master
Stats +15% when inside the penalty area.
Stats +15% when inside the penalty area.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Block 1 Intercept Special Skill of your match-up opponent
Stats Up
FW: All stats +3%
FW: All stats +3%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
With 2 or more Non-Japanese Players: All player stats +2.5%
Japanese Player Killer
Stats +15% vs. Japanese Players
Stats +15% vs. Japanese Players
Non-Japanese Player Killer
Stats +35% vs. Non-Japanese Players
Stats +35% vs. Non-Japanese Players
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
With 3 or more Toughness-type players: All player stats +3.5%
Support (Takeshi)
Team mate Takeshi appears at 60% rate to support you on a solo defensive match-up.
Team mate Takeshi appears at 60% rate to support you on a solo defensive match-up.
Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team
Stats +15% when Tsubasa Ozora is on your team
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Stats Up
Catalonia players: Stats +1%
Catalonia players: Stats +1%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3%.
With 3 or more Club players: All player stats +3%.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Counter Move (DF/GK)
Stats +10% vs. Defenders and Goalkeepers
Stats +10% vs. Defenders and Goalkeepers
Counter Move (Stamina)
+40% to opponents' Stamina cost when matched up.
+40% to opponents' Stamina cost when matched up.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%
With 3 or more Skill-type Rising Sun players: All player stats +7%
Insight Master
Stats +100% with an advantage at Match-up
Stats +100% with an advantage at Match-up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Full Power Gauge +20% when you win at Match-Up
Bond
With 3 or more Non-Japanese players: All player stats +7%
With 3 or more Non-Japanese players: All player stats +7%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
All stats +10% each time you win at match-up (Up to 2 Times)
Special Skill Force Up
All Special Skills: Force +5%
All Special Skills: Force +5%
Bond
With 3 or more Non-Japanese Rising Sun Players: Opponent team stats -9%
With 3 or more Non-Japanese Rising Sun Players: Opponent team stats -9%
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
Special Skill Force Up
Low Flying Shot Special Skills: Force +6%
Low Flying Shot Special Skills: Force +6%
Special Skill Force Up
High-Flying Shot Special Skills: Force +6%
High-Flying Shot Special Skills: Force +6%
Block Killer
Stats +10% when an opponent selects Block
Stats +10% when an opponent selects Block
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Block Killer
Stats +10% when an opponent selects Block
Stats +10% when an opponent selects Block
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Japanese players: All player stats +7%
With 3 or more Japanese players: All player stats +7%
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Block Killer
Stats +10% when an opponent selects Block
Stats +10% when an opponent selects Block
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Full Power Gauge +12% when you win at Match-Up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
GK Killer
Stats +25% vs. Goalkeepers
Stats +25% vs. Goalkeepers