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Attacking Midfielder/Defensive Midfielder Killer
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Reduce
-50% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
-50% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
Direct Hotline (Pepe)
Team mate (Club players) gets +10% to stats when selecting the next command after receiving a pass from Pepe
Team mate (Club players) gets +10% to stats when selecting the next command after receiving a pass from Pepe
Stats Up
Spanish Club players: Stats +3%
Spanish Club players: Stats +3%
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Shot Killer
Stats +10% against All types of shots
Stats +10% against All types of shots
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Club players: Opponent team stats -3%
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +3%.
With 3 or more Club players: All player stats +3%.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Match-Up Win Bonus
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +4.5%
With 2 or more Toughness-type players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Direct Hotline (Klismann)
Team mate (Netherlands players) gets +7% to stats when selecting the next command after receiving a pass from Klismann
Team mate (Netherlands players) gets +7% to stats when selecting the next command after receiving a pass from Klismann
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Vital Area Master
Stats +18% when in the vital areas of both sides.
Stats +18% when in the vital areas of both sides.
Bond
With 3 or more Non-Japanese players: All player stats +5%
With 3 or more Non-Japanese players: All player stats +5%
Catch Killer
Stats +12% when an opponent selects Catch
Stats +12% when an opponent selects Catch
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Bond
With 2 or more Club players: All player stats +6%
With 2 or more Club players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Stats Up
DM/DF: All stats +1.5%
DM/DF: All stats +1.5%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Stats +12% vs. Non-Japanese Players
Stats Up
Germany Club players: Stats +1.5%
Germany Club players: Stats +1.5%
Bond
With 2 or more NEXT DREAM players: All player stats +4.5%
With 2 or more NEXT DREAM players: All player stats +4.5%
Inspire (Bremen Players)
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Up
Catalonia Players: Stats +2%
Catalonia Players: Stats +2%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3%.
With 3 or more Club players: All player stats +3%.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Shot Killer
Stats +20% against All types of shots
Stats +20% against All types of shots
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Stats Up
Catalonia players: Stats +1.5%
Catalonia players: Stats +1.5%
Bond
With 3 or more Club players: Opponent team stats -3.5%
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Forward Killer
Stats +10% vs. Forwards
Stats +10% vs. Forwards
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%
With 4 or more Japanese players: All player stats +4.5%
Attacking Midfielder/Defensive Midfielder Killer
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Will to Win (when superior)
When winning with the score, stats: +5%
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +4%
With 3 or more Toughness-type players: All player stats +4%
Direct Hotline (Stijn)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%
With 2 or more Skill-type Non-Japanese players: All player stats +3%
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%
With 2 or more Club players: All player stats +4%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Diaz)
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
Stats Up
Diaz: All stats +2%
Diaz: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +1%
With 2 or more Toughness-type players: All player stats +1%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
Stats Down
Stats -15% for match-up opponent
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%
With 3 or more Agility-type Non-Japanese players: All player stats +3%
Insight Master
Stats +40% with an advantage at Match-up
Stats +40% with an advantage at Match-up
Misaki Killer
Stats +50% vs. Misaki
Stats +50% vs. Misaki
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
With 3 or more Golden 23 players: All player stats +2.5%.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.