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OMF / FW

Match-Up Win Bonus
All stats +25% when you win at Match-Up (Up to 1 Time)

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Japanese players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)





DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Recover
Decrease Stun time by 50%
Stand Firm
No longer knocked back by shots.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF

Team Link (NEXT DREAM)
The more NEXT DREAM players in the match, the higher stats are boosted (Max 30%, up to 3 players)

Bond
With 3 or more NEXT DREAM players: All player stats +7.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Stats Up
NEXT DREAM Players: All stats +2%
Auto-Intercept Reduce
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance





DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
One-Two Range Enhance
Distance +75% when a One-Two is successful
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x7.5




DMF / OMF

Counter Move (AM/DM)
Stats +25% vs. Attacking Midfielders and Defensive Midfielders

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
German players: All stats +2%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DMF / OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +4%
Special Skill Block
Block one Special Skill of your match-up opponent.




OMF

Adversity
Stats +40% when your match-up opponent's total stats are higher than yours. (except GK)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Side Master
Stats +10% near the side line
Stats Up
Japanese Players: All stats +2%
Bond
With 2 or more Japanese players: All player stats +5%
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)




DMF / OMF

Super Sub
Stats +40% when playing as a substitute

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.





OMF / FW

Nationality Link (Japan & Latin and North America)
The more Japanese & Latin and North American players are in the match, the higher stats are boosted (Max 20%)

Stats Up
Japanese & Latin and North American players: Stats +2%
Combination (Natureza)
Stats +5% when Natureza is on your team. (50% chance)
Combination (Tsubasa)
Stats +5% when Tsubasa Ozora is on your team. (50% chance)
Stats Up
Japanese Players: All stats +2%
Stats Up
Latin and North American players: All stats +2%





FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +50%)
One-Two Range Enhance
Distance +25% when a One-Two is successful
Bond
With 3 or more Club players: All player stats +7%.




FW


Pedal to the Metal
All Stats +15% during Full Power Football
Critical Rate Up
Critical Rate x2
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)




DF


Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stat Handicap Resistance
4% reduction to stat handicap effects vs. Non-Japanese players
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Hyuga Killer
Stats +7% vs. Hyuga




OMF / FW


Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
Bond
With 2 or more Toughness-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




OMF / FW

Fire Shot
Guaranteed victory over first opponent (excluding GK) when a Shot Special Skill is selected in a match-up, and reduce the Stamina of another opponent who makes contact with the ball by 20% of the required Stamina for the Special Skill, in addition to knocking him back.

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Impact (Shot)
Increase opponent Stun time by 20% when you win at match-up with a Shot.
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Schester, Margus, Goethe: Stats +3%





DF


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