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FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Insight Master
Stats +30% with an advantage at Match-up
One-Two Range Enhance
Distance +25% when a One-Two is successful




OMF / FW


Special Skill Block
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Insight Master
Stats +30% with an advantage at Match-up




DF


Recover
Decrease Stun time by 60%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+20% to opponents' Stamina cost when matched up.




FW


One-Two Range Enhance
Distance +25% when a One-Two is successful
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (50% chance)




DF


Stand Firm
No longer knocked back by shots.
Recover
Decrease Stun time by 50%
Auto-Block Enhance
70% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)




OMF / FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Catch Killer
Stats +20% when an opponent selects Catch.




DF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Special Skill Block
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +10%




DF / DMF


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Bond
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Forward Killer
Stats +20% vs. Forwards




DF / DMF


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Bond
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Forward Killer
Stats +20% vs. Forwards




OMF / FW

DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers

Bond
With exactly 5 Skill-type players: Opponent team stats -5%
High Baller
A centering kick will always be a high ball.
Bond
With exactly 5 Skill-type players: All player stats +1%




FW

Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)

High Baller
A centering kick will always be a high ball.
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
Bond
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.




DF / DMF

Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Agility-type Schneider: All stats +3%
Bond
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%




DF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Japanese Player Killer
Stats +10% vs. Japanese Players
Bond
(Opponent) All stats -3%
Stats Up
(My Team) Agility-type Players: All stats +1%




DF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Shot Killer (High-Flying)
Stats +100% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +100% against Low-Flying Shots
Stats Down
-10% to stats for match-up opponent's Toughness-type players
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF / DMF

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.

Combination (Ishizaki)
Stats +77% when Ryo Ishizaki is on your team. (20% chance to activate)
Stats Down
(Opponent) Non-Japanese Players: All stats -3%
Stats Up
(My Team) DM/DF: All stats +1%
Bumpy Ground Resistance
Not affected by Bumpy effect.






GK


Bond
With 3 or more Club players: All player stats +2%
Shot Killer (Low-Flying)
Stats +15% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more European Players: All player stats +2%




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots




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