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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1298.png)
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2093.png)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1298.png)
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2093.png)
Stats +30% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1298.png)
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1246.png)
Shot Killer
Stats +10% against All types of shots
Stats +10% against All types of shots
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/673.png)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1167.png)
Shot Killer
Stats +20% against All types of shots
Stats +20% against All types of shots
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/996.png)
Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1044.png)
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/506.png)
Team Link (European Clubs)
The more European Club players in the match, the higher stats are boosted (Max 20%)
The more European Club players in the match, the higher stats are boosted (Max 20%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1450.png)
Team Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)