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DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Bond
With 3 or more Club players: All player stats +4.5%.
Shot Killer (Non-Flying)
Stats +8% against Non-Flying Shots.




DF


Penalty Area Master
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM




DF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Insight Master
Stats +15% with an advantage at Match-Up
Stats Up
Japanese Players: All stats +1%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
Special Skill Force Up
Block Special Skills: Force +10%




DF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




DF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type players: All player stats +3%




DF

Support (Urabe)
Team mate Urabe appears at a fixed rate to support you on a solo defensive match-up.

Recover
Decrease Stun time by 50%
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Club players: All player stats +1.5%.
Bond
With 3 or more Japanese players: All player stats +2%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




DF / DMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)

Bond
With 3 or more Brazilian players, 20% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
European Player Killer
Stats +20% vs. European players
Special Skill Block
Block one Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%, 3 players)

Bond
With 5 or more Latin and North American players: Opponent team stats -7.5%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful Dribble Range x7.5




OMF

Combination (Tsubasa)
Stats +50% when Tsubasa Ozora is on your team

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF

Combination (Misaki)
Stats +50% when Taro Misaki is on your team

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




FW


Bond
With 3 or more Toughness-type players: All player stats +5%
Stats Down
(Opponent) All stats -5%
Recover
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.





FW


DF/GK Killer
Stats +20% vs. Defenders and Goalkeepers
Dribble Range Enhance
Successful dribble range x3
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up



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