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DF / DMF / OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Stats Up
(My Team) European players: All stats +2%
Counter Move (Japan & Latin and North America Player)
Stats +10% vs. Japan & Latin and North America
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more Skill-type Non-Japanese players: Opponent team stats -7%




DMF / OMF


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Side Master
Stats +20% near the side line
Stats Up
German players: All stats +1%
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




OMF / FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
German (Rising Sun) Player Killer
Stats +10% vs. German (Rising Sun) players
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +15% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +4%




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Dribble Range Enhance
Successful Dribble Range x5
Special Skill Block
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +12% when an opponent selects Catch
Bond
With 2 or more Non-Japanese Players: All player stats +6%
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -25% to stamina cost (except GK).




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Dribble Range Enhance
Successful dribble range x3
Pedal to the Metal
All Stats +15% during Full Power Football
Bond
With 2 or more Skill-type Club players: Opponent team stats -3%
Bond
With 2 or more Skill-type Club players: All player stats +3%
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 6 or more Non-Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +3%.
Dribble Range Enhance
Successful dribble range x3




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up




OMF / FW

Delpi Zone
Stats +30% when around the left side of opponent's penalty area and vital area.

Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Bond
With 3 or more Club players: All player stats +5%.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +5%




OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Block
Block 2 Intercept Special Skills of your match-up opponent
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Skill-type players: All player stats +7%




OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)

Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Bond
With 3 or more Agility-type JY Players: All player stats +7%




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Non-Japanese Players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block 2 Block Special Skills of your match-up opponent
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +8%
Bond
With 2 or more Japanese players: All player stats +6%
High Ball Request
Receive a cross as a High-Flying Ball




FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Dribble Range Enhance
Successful Dribble Range x5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Block Killer
Stats +20% when an opponent selects Block
Bond
With 3 or more Non-Japanese players: All player stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (80% chance)




FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)

Dribble Range Enhance
Successful dribble range x3
Block Killer
Stats +15% when an opponent selects Block
Bond
With 6 or more Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +3%.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




OMF

Combination (Margus)
Stats +20% when Manfred Margus is on your team

Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful




FW


Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +25% when a One-Two is successful



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