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DF


Price of confused fight
-8% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Reduce
-20% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




DF / DMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese Players: All player stats +3.5%
Tenacity (Misaki)
If the Misaki on your team has 1 or more Stamina, he can use his Special Skill with normal force




DMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +35%).

Recover
Decrease Stun time by 50%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Netherlands Players: All stats +3%
Bond
With 2 or more Netherlands Players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Recover
Decrease Stun time by 50%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Will to Win (when inferior)
When losing with the score, stats: +7%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4%





GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Safety Zone
Stats +8% vs shots from outside the penalty area.
Shot Killer (Low-Flying)
Stats +10% against Low-Flying Shots
Bond
With 4 or more Japanese players: All player stats +3%




OMF / FW

Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Bond
With 2 or more Toughness-type players: All player stats +6%
Low Ball Request
Receive a cross as a Low-Flying Ball




DF

Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)

Recover
Decrease Stun time by 70%
Special Skill Block
Block 2 Shot Special Skills except Flying Shot of your match-up opponent.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Bond
With 2 or more Skill-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Club players Killer
Stats +5% vs. Club players




DMF


Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Agility-type Non-Japanese Players: 10% chance to activate a Special Skill during a teammate's Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots




OMF / FW



GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Master Catcher
Can catch a ball even if it breaks a catch.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 2 or more Skill-type Japanese players: All player stats +4%




DMF


Assign DM Killer
Teammate GK: Stats +7% vs. DM
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (40% chance)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




FW


Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Stats Up
Toughness-type (DF): Stats +5%
Club players Killer
Stats +10% vs. Club players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Bond
With 2 or more Toughness-type Club players: All player stats +5%




OMF / FW



DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +35%)

Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Dribble Range Enhance
Successful dribble range x8
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Inspire (Brazilian Players)
+3% to Special Skill force when your Brazilian teammate uses the next Special Skill after you win at match-up



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