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OMF / FW

Ignore Player Type
Blocks Type Effectiveness of the type weak to.

Full Power Gauge Up
Full Power Gauge +20% when you score.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +12%).
Dribble Range Enhance
Successful Dribble Range x4
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Ignore Player Type
Blocks Type Effectiveness of the type weak to.

Stats Down
Stats -25% for match-up opponent
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Toughness-type players: All player stats +1%




FW


One-Two Range Enhance
Distance +25% when a One-Two is successful
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (50% chance)




FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Insight Master
Stats +30% with an advantage at Match-up
One-Two Range Enhance
Distance +25% when a One-Two is successful




FW

Tenacious Spirit
Shot +12% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Stats Up
Natureza: Stats +1%
Stats Up
Rivaul: Stats +1%
Bond
With 4 or more Agility-type players: All player stats +4%
Stamina Cost Down
Required Stamina -5% when using a Special Skill.




OMF / FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Dribble Range Enhance
Successful dribble range x3
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +5% with an advantage at Match-up




OMF / FW

Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)

Attacking Midfielder/Defensive Midfielder Killer
Stats +7% vs. Attacking Midfielders and Defensive Midfielders
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%




FW

Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)

Dribble Range Enhance
Successful dribble range x3
Penalty Area Master
Stats +15% when inside the penalty area.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Japanese players: All player stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




DMF

Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)

Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Rising Sun Players Killer
Stats +15% vs. Rising Sun Players
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%




OMF / FW

Match-Up Win Bonus
All stats +25% when you win at Match-Up (Up to 1 Time)

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Japanese players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.




FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful




DF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Special Skill Block
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +10%




DMF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Dribble Range Enhance
Successful Dribble Range x2.5
One-Two Range Enhance
Distance +50% when a One-Two is successful
Forward Killer
Stats +30% vs. Forwards
Bond
With 5 or more Toughness-type players: All player stats +1%





DMF / OMF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Direct Hotline (Matsuyama)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




DF / DMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +20% with an advantage at Match-up
One-Two Range Enhance
Distance +75% when a One-Two is successful
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Stats Up
Toughness-type (DF): Stats +5%
Club players Killer
Stats +10% vs. Club players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Bond
With 2 or more Toughness-type Club players: All player stats +7%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Stamina Cost Down
Required Stamina -5% when using a Special Skill.
Stats Up
Japanese Players: All stats +2%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +7%



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