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FW


Adversity
Stats +10% when your match-up opponent's total stats are higher than yours. (except GK)
Japanese Player Killer
Stats +20% vs. Japanese Players
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +3%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF / DMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).

Stats Down
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%




DF / DMF


One-Two Range Enhance
Distance +100% when a One-Two is successful
Stat Handicap Resistance
30% reduction to stat handicap effects on Latin and North American Club players.
Bond
With Tsubasa Ozora: All player stats +1%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Recover
Decrease Stun time by 60%
Bond
With 2 or more Agility-type Japanese players: Opponent team stats -4.5%
Stats Up
Middle School players: All stats +3%
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Recover
Decrease Stun time by 50%
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF


Pedal to the Metal
All Stats +15% during Full Power Football
Stats Up
Catalonia players: Stats +1%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3%.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).

Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Direct Hotline (Rivaul)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul




DF / DMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +20% with an advantage at Match-up
One-Two Range Enhance
Distance +75% when a One-Two is successful
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Tenacity (Santana)
If the Santana on your team has 1 or more Stamina, he can use his Special Skill with normal force




OMF / FW

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Agility-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
Special Skill Force Up
Interception Special Skills: Force +30%




FW


Dribble Range Enhance
Successful Dribble Range x2.5
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Skill Killer
Stats +10% vs. Skill-type
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Club players: Stats +1.5%
Bond
With 2 or more Agility-type players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.



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