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GK


Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 4 or more Japanese players: All player stats +3%




GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Safety Zone
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Stats Up
Netherlands Players: All stats +3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Club players Killer
Stats +5% vs. Club players





DF


Vital Area Master
Stats +20% when in the vital areas of both sides.
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +2.5%
Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




DF


Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Netherlands Players: All stats +3%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Stamina Cost Down (Brian)
Team mate Brian gets -20% Stamina cost for Special Skills




FW

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Impact (Dribble)
Increase opponent Stun time by 70% when you win at match-up with a dribble.
Dribble Range Enhance
Successful dribble range x3
Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.




OMF / FW


Block Killer
Stats +30% when an opponent selects Block
Sharp Angle Shooter
Loses very little momentum even when shooting from a tight angle.
Special Skill Force Up
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Hotline (Latin and North America)
+10% to stats when selecting the next command after receiving a pass from Latin and North American players





FW


Hotline (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
Wakabayashi Killer
Stats +20% vs. Wakabayashi
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%





GK


Stats Up
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%






FW

Penalty Area Master
Stats +20% when inside the penalty area.

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).





OMF / FW


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Recover
Decrease Stun time by 50%
Bond
With 5 or more Club players: All player stats +2.5%



History