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OMF

Combination (Misaki)
Stats +50% when Taro Misaki is on your team

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW


Dribble Range Enhance
Successful dribble range x3
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
Stats Up
Golden 23 Players (AM): Stats +2%




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




OMF

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Toughness-type players
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With exactly 11 Toughness-type players: All player stats +3.5%




FW

Team Link (Asia Qualifiers)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 30%, 2 players)

Stat Handicap Resistance
30% reduction to stat handicap effects on South Korean players.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
One-Two Range Enhance
Distance +25% when a One-Two is successful
Bond
With 3 or more Asian players: All player stats +7.5%




OMF

Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.

Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%




DF


Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%




OMF / FW

Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 20%, 3 players)

Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
GK Killer
Stats +12% vs. Goalkeepers
Enhance Special Skills (Combination Skills)
Netherlands teammate: Combination Special Skills Force +5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Price of confused fight
-7% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block 2 Block Special Skills of your match-up opponent
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +8%
Bond
With 2 or more Japanese players: All player stats +6%
High Ball Request
Receive a cross as a High-Flying Ball




OMF

Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +5% when in the vital areas of both sides.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Bond
With 2 or more Japanese players: All player stats +6%




OMF

Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.

Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Direct Hotline (Nakamura)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Nakamura
Bond
With 3 or more Non-Japanese players: All player stats +7%




OMF

Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +10% when in the vital areas of both sides.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Bond
With 2 or more Japanese players: All player stats +6%




FW


Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Combination (Konsawatt Trio)
Stats +15% when Faran and Chana are on your team.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Bond
With Faran and Chana: All player stats +4%




DF / DMF


Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type Japanese players: All player stats +7%




OMF / FW

Combination (Masao)
Stats +20% when Masao Tachibana is on your team

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%




FW

Penalty Area Master
Stats +20% when inside the penalty area.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
One-Two Range Enhance
Distance +20% when a One-Two is successful
Insight Master
Stats +5% with an advantage at Match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 3 or more Club players: All player stats +7%.




FW


Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2%
Bond
With 2 or more Skill-type players: All player stats +1%




OMF / FW


Inspire (Latin and North America)
+5% to Special Skill force when your team mate (Latin and North American players) uses the next Special Skill after you win at match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 3 or more Non-Japanese players: All player stats +7%



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