Search




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




FW

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Low Ball Request
Receive a cross as a Low-Flying Ball (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Japanese WY Players: 3% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Japanese WY Players: All player stats +6%




DF / DMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese Players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Club players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4%
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)




DF / DMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese Players: All player stats +3.5%
Tenacity (Misaki)
If the Misaki on your team has 1 or more Stamina, he can use his Special Skill with normal force




OMF

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Direct Hotline (Yumikura)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Yumikura
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Skill-type Club players: All player stats +4%




OMF / FW

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Stats Up
Latin and North American players: All stats +2%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%




DMF / OMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%




OMF / FW


Sharp Angle Shooter
Shots become less affected by angle. (70% chance, Match-Up only)
Special Skill Force Up
Shot Special Skills: Force +10%. (90% chance, Match-Up only)
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.





OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Direct Hotline (Misaki)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF / DMF


Special Skill Force Up
Tackle Special Skills: Force +10%
Insight Master
Stats +15% with an advantage at Match-Up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Japanese players: All player stats +7%
Stamina Killer
+10% to opponents' Stamina cost when matched up.




DMF / OMF

Stamina Killer
+50% to opponents' Stamina cost when matched up.

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Agility-type Japanese Players: All player stats +3%




DF


Mid-Area Master
Stats +10% when in the middle area.
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. Japanese players.
Stats Up
(My Team) Japanese players: Attack +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up






GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




OMF / FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Penalty Area Master
Stats +10% when inside the penalty area.





OMF / FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Dribble Range Enhance
Successful Dribble Range x5
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.



History