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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1063.png)
Support (Ishizaki)
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1198.png)
Vital Area Master
Stats +10% when in the vital areas of both sides.
Stats +10% when in the vital areas of both sides.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1845.png)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1634.png)
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/142.png)
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1973.png)
+5% to stats when your team mate Club players select the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1264.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/531.png)
Link (Toughness-European)
The more Toughness-type European players in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Toughness-type European players in the match, the higher stats are boosted (Max 15%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1453.png)
Link (Toughness-European)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1790.png)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/889.png)
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)