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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/773.png)
Attacking Midfielder/Defensive Midfielder Killer
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/71.png)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1015.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1035.png)
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/435.png)
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1727.png)
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1690.png)
Team mate Haas gets +10% to stats when selecting the next command after receiving a pass from Christiansen
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1172.png)
Support (Bobang)
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1110.png)
Support (Michael)
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.
Team mate Michael appears at a fixed rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1411.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)