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Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
Brian: All stats +5%
Brian: All stats +5%
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With Brian: All player stats +4%
With Brian: All player stats +4%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Enhance Special Skills (Passing)
Passing Special Skills: Force +10%
Passing Special Skills: Force +10%
Bond
With 3 or more Skill-type Asian players: Opponent team stats -4%
With 3 or more Skill-type Asian players: Opponent team stats -4%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
The lower the Stamina, the higher the stat boost (Max +30%).
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 2 Times)
All stats +20% each time you win at match-up (Up to 2 Times)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders
Stats +20% vs. Defensive Midfielders and Defenders
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Agility-type Japanese Players: All player stats +6%
With 3 or more Agility-type Japanese Players: All player stats +6%
Special Skill Block
Block two Special Skills of your match-up opponent (DM/DF).
Block two Special Skills of your match-up opponent (DM/DF).
Penalty/Side Area Master
Stats +20% when in the penalty area or side area.
Stats +20% when in the penalty area or side area.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7.5%
With 3 or more Agility-type Non-Japanese Players: All player stats +7.5%
Auto-Intercept Reduce
-30% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-30% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Stats Up
Santana, Leo Stats +2%
Santana, Leo Stats +2%
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Bond
(Opponent) All stats -3%
(Opponent) All stats -3%
Stats Up
(My Team) Agility-type Players: All stats +1%
(My Team) Agility-type Players: All stats +1%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Toughness Killer
Stats +30% vs. Toughness-type
Stats +30% vs. Toughness-type
Special Skill Block
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Pedal to the Metal
All stats +3% during Full Power Football
All stats +3% during Full Power Football
Stats Up
Latin and North American players: All stats +2%
Latin and North American players: All stats +2%
Auto-Intercept Enhance
5% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
5% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Critical Rate Up
Critical Rate x2
Critical Rate x2
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Tenacity (Schneider)
If the Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
If the Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
(Opponent) All stats -2%
(Opponent) All stats -2%
Stats Up
Espadas: Stats +2% (50% chance)
Espadas: Stats +2% (50% chance)
Stats Up
Espadas: All stats +5%
Espadas: All stats +5%
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Combination (Brian)
Stats +10% when Brian is on your team
Stats +10% when Brian is on your team
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
Assign One-Two Distance Enhancement (Brian)
Distance +25% when team mate Brian's One-Two is successful
Distance +25% when team mate Brian's One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.