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OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Direct Hotline (Rivaul)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Club players: All player stats +5%.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


One-Two Range Enhance
Distance +50% when a One-Two is successful
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Stats Up
Golden 23 Players (AM): Stats +2%




OMF

Combination (Misaki)
Stats +50% when Taro Misaki is on your team

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Combination (Napoleon)
Stats +10% when Napoleon is on your team
Bond
With 2 or more Agility-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With Agility-type Napoleon: All player stats +2.5%




DMF

Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




DMF

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance






OMF


Stats Up
Japanese Players: All stats +2.5%
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi







DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




DMF / OMF

Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.

Catch Killer
Stats +10% when an opponent selects Catch
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




OMF


One-Two Range Enhance
Distance +50% when a One-Two is successful
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Direct Hotline (Tsubasa)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




OMF

Support (Bobang)
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
DM/DF Killer
Stats +30% vs. Defensive Midfielders and Defenders
Bond
With 3 or more club players: Opponent team stats -5%
Bond
With 3 or more Club players: All player stats +2.5%
Low Ball Request
Receive a cross as a Low-Flying Ball




FW

Hotline (Hino)
+10% to stats when selecting the next command after receiving a pass from (Hino)

Bond
(Opponent) All stats -2%
Recover
Decrease Stun time by 80%
High Ball Request
Receive a cross as a High-Flying Ball
Stats Up
Non-Japanese Players: All stats +2%






OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)

Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Bond
With 3 or more Agility-type JY Players: All player stats +7%



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