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DMF


Full Power Gauge Up (Misaki)
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Will to Win (when superior)
When winning with the score, stats: +10%
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up





OMF


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Bond
With 2 or more Toughness-type players: All player stats +5%





OMF

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.






OMF

Combination (Margus)
Stats +20% when Manfred Margus is on your team

Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful




OMF


Stat Handicap Resistance
50% reduction to stat handicap effects vs. Real Japan 7 players
Stamina Killer (Agility-type)
+20% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 5 or more Skill-type players: All player stats +2.5%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Rising Sun Players Killer
Stats +3% vs. Rising Sun Players
Safety Zone
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)

Bond
With 3 or more European Club players: All stats +7.5%
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DF

Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Vital Area Master
Stats +40% when in the vital areas of both sides.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Shot Killer
Stats +20% against All types of shots






DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Force Up
Interception Special Skills: Force +20%
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)




DF

Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)

Special Skill Block
Block 1 High-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Low-Flying Ball Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +10%




DF / DMF


Stats Up
Swedish players: All stats +2%
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Long Shooter
Own shots become less affected by distance. (80% chance, Match-Up only)
Shot Killer
Stats +15% against All types of shots
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




OMF / FW


Auto-Intercept Reduce
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Combination (Furukawa)
Stats +20% when Kotaro Furukawa is on your team
Stat Handicap Resistance
7% reduction to stat handicap effects vs. your teammates.
Will to Win (even)
When at a draw with the score, Japanese teammates' Stats: +5% (except when 0-0)
Bond
With 2 or more Agility-type Japanese players: All player stats +3%




DF

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)

Special Skill Block
Block one Special Skill of your match-up opponent.
Recover
Decrease Stun time by 50%
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +4%
Direct Hotline (Stijn)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.



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