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OMF / FW


Dribble Range Enhance
Successful dribble range x3
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
Stats Up
Golden 23 Players (AM): Stats +2%




DF


Penalty Area Master
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM




FW


DF Killer
Stats +5% vs. DF
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful dribble range x3
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Catch Killer
Stats +10% when an opponent selects Catch




FW


Dribble Range Enhance
Successful Dribble Range x2.5
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Skill Killer
Stats +10% vs. Skill-type
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF / OMF


Inspire (Eric, Kevin)
+7% to stats when your team mate (Eric, Kevin) selects the next command after you win at match-up
Shot Killer (Non-Flying)
Stats +25% against Non-Flying Shots.
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4%




FW


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%




DF / DMF


One-Two Killer
Stats +80% when an opponent selects One-Two
Bond
(Opponent) All stats -2%
Stats Up
Diaz: Stats +2% (50% chance)
Stats Up
Diaz: Stats +5%




OMF / FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
High Baller
A centering kick will always be a high ball.
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up




DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.





GK

Super Sub
Stats +30% when playing as a substitute

Auto-Block Enhance
80% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Recover
Decrease Stun time by 60%
Bond
With 2 or more Agility-type Japanese players: Opponent team stats -4.5%
Stats Up
Middle School players: All stats +3%
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




GK


Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Skill-type players: All player stats +4%




DF


Forward Killer
Stats +15% vs. Forwards
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%




FW


Will to Win (even)
When at a draw with the score, stats: +10% (except 0-0)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Bond
With 3 or more Rising Sun Players: All player stats +4%.




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




OMF / FW

Pedal to the Metal
Shot +30% during Full Power Football

One-Two Range Enhance
Distance +25% when a One-Two is successful
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Agility-type players: All player stats +6%
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




OMF / FW


Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
GK Killer
Stats +25% vs. Goalkeepers




FW

Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team

Penalty Area Master
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept



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