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DF


Special Skill Block
Block 1 Pass Special Skill of your match-up opponent
Recover
Decrease Stun time by 70%
Penalty Area Master
Stats +15% when inside the penalty area.
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




DF / DMF


Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF / DMF


Recover
Decrease Stun time by 70%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF


Insight Master
Stats +10% with an advantage at Match-up
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Shot Killer (Low-Flying)
Stats +10% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +10% against High-Flying Shots
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Club players: All player stats +6%
Recover
Decrease Stun time by 70%




DF / DMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stats Up
DM/DF: All stats +1.5%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF


Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots




DF

Insight Master
Stats +75% with an advantage at Match-up

Inspire (Toughness-type)
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Bond
With 4 or more Toughness-type players: Opponent team stats -3%
Bond
With 4 or more Toughness-type players: All player stats +2%




DF


Recover
Decrease Stun time by 50%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3%




DF


Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type players: All player stats +3%
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Shot Killer (Non-Flying)
Stats +35% against Non-Flying Shots.




DF


Recover
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type players: All player stats +2.5%




DF


Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%




DF / DMF


Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
One-Two Killer
Stats +80% when an opponent selects One-Two
Bond
With 3 or more Toughness-type Japanese players: All player stats +3%




DF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 10%)

Stats Up
(My Team) Tsubasa Ozora: All stats +5%
Stats Down
(Opponent) FW players: All stats -3%
Stats Up
(My Team) Japanese players: All stats +1%
Rain/Puddle Resistance
Not affected by rain and puddles.






DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Side Master
Stats +20% near the side line




DF


Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Side Master
Stats +20% near the side line
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Penalty Area Master
Stats +15% when inside the penalty area.
Recover
Decrease Stun time by 50%
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Assign DM Killer
Teammate GK: Stats +7% vs. DM



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