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Japanese Player Killer
Stats +50% vs. Japanese Players
Stats +50% vs. Japanese Players
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Special Skill Force Up (Rank A)
Rank A Special Skills: Force +30%
Rank A Special Skills: Force +30%
Enhance Special Skills (Rank A)
Rank A Special Skills: Force +80%
Rank A Special Skills: Force +80%
Special Skill Force Up
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Low-Flying Shot Special Skills: Force +20%. (50% chance, Match-Up only)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
French Player Killer
Stats +20% vs. French Players
Stats +20% vs. French Players
Bond
With 2 or more Toughness-type Japanese Players: All player stats +4%
With 2 or more Toughness-type Japanese Players: All player stats +4%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Stat Handicap Resistance
10% reduction to stat handicap effects on Latin and North American Club players.
10% reduction to stat handicap effects on Latin and North American Club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With Tsubasa Ozora: All player stats +1%
With Tsubasa Ozora: All player stats +1%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Tackle Special Skills: Force +30%
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
All stats +20% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%
Give Everything
Stats increase the higher your Stamina (Max +75%)
Stats increase the higher your Stamina (Max +75%)
Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Required Stamina -25% when using a Special Skill.
Stats Down
(Opponent) Club players: All stats -1.5%
(Opponent) Club players: All stats -1.5%
Bond
With 2 or more Club players: Opponent team stats -4%
With 2 or more Club players: Opponent team stats -4%
Bond
With 2 or more Club players: All player stats +2%
With 2 or more Club players: All player stats +2%
Special Skill Block
Block 1 One-Two Special Skill of your match-up opponent (60% chance)
Block 1 One-Two Special Skill of your match-up opponent (60% chance)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Hotline (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
Wakabayashi Killer
Stats +20% vs. Wakabayashi
Stats +20% vs. Wakabayashi
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Club players: All player stats +1.5%
With 3 or more Skill-type Club players: All player stats +1.5%
Espadas Killer
Stats +30% vs. Espadas
Stats +30% vs. Espadas
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Combination (Hino)
Stats +20% when Ryoma Hino is on your team.
Stats +20% when Ryoma Hino is on your team.
Critical Rate Up
Critical Rate x3
Critical Rate x3
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.
When a punch is successful, it is easier for the ball to go to players near the centre circle.
Safety Zone
Stats +5% vs shots from outside the penalty area.
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%
With 2 or more Skill-type players: All player stats +5%
Toughness Killer
Stats +40% vs. Toughness-type
Stats +40% vs. Toughness-type
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Stats +10% vs shots from outside the penalty area.
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
With 2 or more Agility-type Japanese players: All player stats +4.5%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Combination (Napoleon)
Stats +10% when Napoleon is on your team
Stats +10% when Napoleon is on your team
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With Agility-type Napoleon: All player stats +2.5%
With Agility-type Napoleon: All player stats +2.5%
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Support (Akai)
Team mate Akai appears at a fixed rate to support you on a solo defensive match-up.
Team mate Akai appears at a fixed rate to support you on a solo defensive match-up.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%
With 4 or more Toughness-type players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Super Sub
Stats +40% when playing as a substitute
Stats +40% when playing as a substitute
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Will to Win (when superior)
When winning with the score, stats: +5%
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +4%
With 3 or more Toughness-type players: All player stats +4%
Direct Hotline (Stijn)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.