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Hotline (Catalonia)
+30% to stats when selecting the next command after receiving a pass from Catalonia Players
+30% to stats when selecting the next command after receiving a pass from Catalonia Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 2 or more Club players: All player stats +6%
With 2 or more Club players: All player stats +6%
Counter Move (Stamina)
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Block Killer
Stats +30% when an opponent selects Block
Stats +30% when an opponent selects Block
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Counter Move (Agility-type)
Stats +15% vs. A-type
Stats +15% vs. A-type
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 2 or more Skill-type players: All player stats +4%
With 2 or more Skill-type players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
All stats +10% when you win at Match-Up (Up to 1 Time)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Forward/Attacking Midfielder Killer
Stats +15% vs. Forwards and Attacking Midfielders
Stats +15% vs. Forwards and Attacking Midfielders
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%
Passing Special Skills: Force +15%
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Critical Rate Up
Critical Rate x5
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Critical Rate Up
Critical Rate x5
Critical Rate x5
Inspire (Misaki)
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%
With 3 or more Agility-type Japanese Players: All player stats +1.5%
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Critical Rate Up
Critical Rate x3
Critical Rate x3
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Critical Rate Up
Critical Rate x5
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Critical Rate x2
Attacking Midfielder Killer
Stats +5% vs. AM
Stats +5% vs. AM
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
With 2 or more Toughness-type Club players: All player stats +2.5%
Team Link (Catalonia / Catalonia B)
The more Catalonia, Catalonia B players in the match, the higher stats are boosted (Max 10%, 6 players)
The more Catalonia, Catalonia B players in the match, the higher stats are boosted (Max 10%, 6 players)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Critical Rate Up
Critical Rate x2
Critical Rate x2
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM
Stats +10% vs. AM
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM
Stats +10% vs. AM