Passive Skill

  ID     Name     I     Description   R   Effect      Probability   
2001 Nationality Link (Japan & Latin and North America) The more Japanese or Latin and North American players in the match, the higher stats are boosted (Max 20%, 2 players). S +20% 100%
2000 Type Link <T> The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 2 players). A +10% 100%
1999 Nationality Link (Japan) The more Japanese players in the match, the higher stats are boosted (Max 20%, 4 players). S +20% 100%
1998 Non-Japanese Player Killer Stats +2% vs. Non-Japanese Players C +2% 100%
1997 Pedal to the Metal Stats +2% during Full Power Football C +2% 100%
1996 Follow When a teammate is alone in a defensive match-up within a certain area, the player will have a 60% chance to join the match-up as well. (Except GK) S +0% 60%
1995 Nationality Link (Latin and North America) The more Latin and North American Players in the match, the higher stats are boosted (Max 10%, 2 players) A +10% 100%
1994 Hard Defence When winning all types of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 30% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.) S +0% 30%
1993 Fire Shot Guaranteed victory over first opponent (excluding GK) when a Shot Special Skill is selected in a match-up, and reduce the Stamina of another opponent who makes contact with the ball by 30% of the required Stamina for the Special Skill, in addition to knocking him back. S +30% 100%
1992 Agility Killer Stats +2% vs. Agility-type C +2% 100%
1991 Skill Killer Stats +2% vs. Skill-type C +2% 100%
1990 Toughness Killer Stats +2% vs. Toughness-type C +2% 100%
1989 Match-Up Master (Single) When there is 1 opponent player during an Attack Match-Up, +2 % to stats and -2% to your stamina cost (except GK). C +2% 100%
1988 Forward Killer Stats +2% vs. Forwards C +2% 100%
1987 Impact (Tackle) Increase opponent Stun time by 20% when you win at match-up with a Tackle. C +20% 100%
1986 DF Killer Stats +2% vs. Defenders C +2% 100%
1985 Auto-Block & Intercept Enhance 80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0) S +0% 80%
1984 Fiery Potential The lower the Stamina, the higher the stat boost (Max +2%) C +2% 100%
1983 Combination Skills Killer Stats +2% when an opponent selects a Combination skill. (Except Auto Match-Up) C +2% 100%
1982 Support (Asia) Asian player teammate appears at a fixed rate to support you on a solo defensive match-up. S +0% 80%