| 503368 |
Hard Defence |
 |
|
S |
+0% |
80% |
| 503273 |
Hard Defence |
 |
|
S |
+0% |
60% |
| 503154 |
Hard Defence |
 |
|
S |
+0% |
100% |
| 2015 |
Hard Defence |
 |
When winning all types of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 60% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.) |
S |
+0% |
60% |
| 1994 |
Hard Defence |
 |
When winning all types of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 30% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.) |
S |
+0% |
30% |
| 1966 |
Hard Defence |
 |
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.) |
S |
+0% |
100% |
| 1902 |
Hard Defence |
 |
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 80% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.) |
S |
+0% |
80% |
| 1864 |
Hard Defence |
 |
When winning any type of defensive match-up (including Auto-Intercept and Auto-Block), the player has a 100% chance to knock back and stun opponent players within a certain area. (This effect does not trigger when winning by Block Order.) |
S |
+0% |
100% |