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OMF


Bond
With 5 or more Japanese players: All player stats +1.5%
Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 3 or more Agility-type players: All player stats +1.5%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Agility Killer
Stats +10% vs. Agility-type
Bond
With 3 or more Toughness-type Japanese players: All player stats +3%




FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)

Agility Killer
Stats +7% vs. Agility-type
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more WY Players: All player stats +1.5%




GK


Bond
With 3 or more Skill-type players: Opponent team stats -3%
Agility Killer
Stats +5% vs. Agility-type
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Skill-type players: All player stats +2%




FW

Penalty Area Master
Stats +15% when inside the penalty area.

Agility Killer
Stats +10% vs. Agility-type
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Bond
With 3 or more European Players: All player stats +2%





GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.





DF / DMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up




DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Dribble Range Enhance
Successful Dribble Range x5
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




OMF / FW


Rain/Puddle Resistance
Not affected by rain and puddles.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Catch Killer
Stats +15% when an opponent selects Catch.
Bond
With 2 or more Toughness-type players: All player stats +4%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




OMF


Stat Handicap Resistance
50% reduction to stat handicap effects vs. Real Japan 7 players
Stamina Killer (Agility-type)
+20% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 5 or more Skill-type players: All player stats +2.5%




FW


Punch Killer (Muller)
Stats +30% when an opponent's Muller selects Punch.
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High Baller
Centering kick results in a high-flying ball. (80% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Up
Latin and North American players: All stats +1%




DF / DMF

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Agility Killer
Stats +5% vs. Agility-type
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Bond
With 3 or more Club players: Opponent team stats -4.5%
Bond
With 3 or more Club players: All player stats +2%
Support (Kevin)
Team mate Kevin appears at 70% rate to support you on a solo defensive match-up.




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