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Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
One-Two Range Enhance
Distance +100% when a One-Two is successful
Distance +100% when a One-Two is successful
Stat Handicap Resistance
30% reduction to stat handicap effects on Latin and North American Club players.
30% reduction to stat handicap effects on Latin and North American Club players.
Bond
With Tsubasa Ozora: All player stats +1%
With Tsubasa Ozora: All player stats +1%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Combination (Misaki)
Stats +10% when Taro Misaki is on your team
Stats +10% when Taro Misaki is on your team
High Baller
Centering kick results in a high-flying ball. (80% chance)
Centering kick results in a high-flying ball. (80% chance)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
Forward Killer
Stats +10% vs. Forwards
Stats +10% vs. Forwards
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Tenacity (Lombardia)
If the Lombardia Player on your team has 1 or more Stamina, he can use his Special Skill with normal force
If the Lombardia Player on your team has 1 or more Stamina, he can use his Special Skill with normal force
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Tenacity (Schneider)
If the Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
If the Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Tsubasa Killer
Stats +20% vs. Tsubasa
Stats +20% vs. Tsubasa
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Special Skill Force Up
High-Flying Shot Special Skills: Force +20%
High-Flying Shot Special Skills: Force +20%
Give everything
Stats increase the higher your Stamina (Max +35%)
Stats increase the higher your Stamina (Max +35%)
Stats Up
Club Tsubasa: Stats +2%
Club Tsubasa: Stats +2%
Super Sub
Stats +5% when playing as a substitute
Stats +5% when playing as a substitute
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With Club Tsubasa: All player stats +3%
With Club Tsubasa: All player stats +3%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Inspire (Tsubasa)
+7% to Special Skill force when your team mate (Tsubasa) uses the next Special Skill after you win at match-up
+7% to Special Skill force when your team mate (Tsubasa) uses the next Special Skill after you win at match-up
Special Skill Block
Block 1 Pass Special Skill of your match-up opponent (70% chance)
Block 1 Pass Special Skill of your match-up opponent (70% chance)
Direct Hotline (Misaki)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
With 2 or more Agility-type Japanese players: All player stats +4.5%
Combination (Tsubasa)
Stats +50% when Tsubasa Ozora is on your team
Stats +50% when Tsubasa Ozora is on your team
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Hotline (Tsubasa)
+15% to stats when selecting the next command after receiving a pass from (Tsubasa)
+15% to stats when selecting the next command after receiving a pass from (Tsubasa)
Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Combination (Tsubasa)
Stats +10% when Tsubasa Ozora is on your team
Stats +10% when Tsubasa Ozora is on your team
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
All stats +10% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. your teammates.
5.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4%
With 3 or more Toughness-type players: All player stats +4%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%
Stats Up
Tsubasa: All stats +3%
Tsubasa: All stats +3%