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Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Inspire (Japanese Clubs)
+7% to stats when your team mate (Japanese Club player) selects the next command after you win at match-up
+7% to stats when your team mate (Japanese Club player) selects the next command after you win at match-up
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Pass Killer
Stats +35% when an opponent selects Pass
Stats +35% when an opponent selects Pass
Stats Down
Stats -20% for match-up opponent
Stats -20% for match-up opponent
Bond
With 3 or more Toughness-type players: Opponent team stats -5%
With 3 or more Toughness-type players: Opponent team stats -5%
Bond
With 3 or more Toughness-type players: All player stats +1%
With 3 or more Toughness-type players: All player stats +1%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Direct Hotline (Zedane)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +20%) (Assigned players: Kaiser, Lensenblink, Klismann, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +20%) (Assigned players: Kaiser, Lensenblink, Klismann, Dick, Doleman)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 5 or more Netherlands Players: All player stats +4%
With 5 or more Netherlands Players: All player stats +4%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Critical Rate Up
Critical Rate x5
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
All Japan (JY) Killer
Stats +25% vs. All Japan (JY) Players
Stats +25% vs. All Japan (JY) Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stats Down
(Opponent) Japanese Players: All stats -5%
(Opponent) Japanese Players: All stats -5%
Stats Up
(My Team) German Players: All stats +5%
(My Team) German Players: All stats +5%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Wakabayashi Killer
Stats +30% vs. Wakabayashi
Stats +30% vs. Wakabayashi
Team Link (All Japan (JY))
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)
Stats Up
(My Team) All Japan (JY): All stats +1%
(My Team) All Japan (JY): All stats +1%
Stats Up
All Japan (JY): All stats +1%. (50% chance, Match-Up only)
All Japan (JY): All stats +1%. (50% chance, Match-Up only)
Stats Up
(My Team) Hyuga: All stats +5%
(My Team) Hyuga: All stats +5%
Stats Up
Hyuga: All stats +5%. (50% chance, Match-Up only)
Hyuga: All stats +5%. (50% chance, Match-Up only)
Penalty Area Master
Stats +15% when inside the penalty area.
Stats +15% when inside the penalty area.
Full Power Gauge Up
Full Power Gauge +15% when you score.
Full Power Gauge +15% when you score.
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
High-Flying Shot Special Skills: Force +10%
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Low Flying Shot Special Skills: Force +10%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Enhance Special Skills (Low Flying)
Low-Flying Shot Special Skills: Force +20%
Low-Flying Shot Special Skills: Force +20%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
All Japan (JY) Killer
Stats +10% vs. All Japan (JY) Players
Stats +10% vs. All Japan (JY) Players
Stat Handicap Resistance
50% reduction to stat handicap effects on the own stats
50% reduction to stat handicap effects on the own stats
Skill Killer
Stats +10% vs. Skill-type
Stats +10% vs. Skill-type
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Intercept Killer
Stats +15% when an opponent selects Intercept
Stats +15% when an opponent selects Intercept
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3.5%
With 4 or more Japanese players: All player stats +3.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.