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Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Special Skill Force Up
Dribble Special Skills: Force +10%
Dribble Special Skills: Force +10%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Blocks one Dribble/Tackle Special Skill of your match-up opponent. (70% chance to activate)
Blocks one Dribble/Tackle Special Skill of your match-up opponent. (70% chance to activate)
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
With 2 or more Toughness-type Japanese players: All player stats +5%
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
German (Rising Sun) Player Killer
Stats +10% vs. German (Rising Sun) players
Stats +10% vs. German (Rising Sun) players
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
The more Latin and North American players are in the match, the higher stats are boosted (Max 10%, 3 players)
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Special Skill Force Up
Low Flying Shot Special Skills: Force +30%
Low Flying Shot Special Skills: Force +30%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 5 or more Toughness-type players: All player stats +2.5%
With 5 or more Toughness-type players: All player stats +2.5%
Inspire (Misaki)
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
Dribble Range Enhance
Successful Dribble Range x7.5
Successful Dribble Range x7.5
Side Master
Stats +15% near the side line
Stats +15% near the side line
Direct Hotline (Ishizaki)
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
teammates Tsubasa and Misaki get +5% to stats when selecting the next command after receiving a pass from Ishizaki.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.
With exactly 3 Agility-type Non-Japanese players: All player stats +2.5%.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Wakashimazu Killer
Stats +25% vs. Wakashimazu
Stats +25% vs. Wakashimazu
Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 3 Times)
All stats +10% each time you win at match-up (Up to 3 Times)
Tackle Killer (Japan)
Stats +80% vs. Japanese players' Tackles.
Stats +80% vs. Japanese players' Tackles.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Recover
Decrease Stun time by 100%
Decrease Stun time by 100%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
Cancel up to 3 Special Skill Block(s) used against the player.
Saudi Arabia Player Killer
Stats +100% vs. Saudi Arabian Players
Stats +100% vs. Saudi Arabian Players
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
All stats +30% when you win at Match-Up (Up to 1 Time)
Attacking Midfielder/Defensive Midfielder Killer
Stats +7% vs. Attacking Midfielders and Defensive Midfielders
Stats +7% vs. Attacking Midfielders and Defensive Midfielders
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Tackle Special Skills: Force +30%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Pedal to the Metal
All Stats +25% during Full Power Football
All Stats +25% during Full Power Football
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%
With 3 or more Toughness-type Japanese players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up