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DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.





FW


Long Shooter
Own shots become unaffected by distance. (60% chance, Match-Up only)
Bond
With 4 or more Skill-type players: Opponent team stats -3%
Bond
With 4 or more Skill-type players: All player stats +2%




OMF


Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.









DF


Stats Down
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players




DF


Stamina Killer
+30% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DF


Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stat Handicap Resistance
4% reduction to stat handicap effects vs. Non-Japanese players
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Hyuga Killer
Stats +7% vs. Hyuga







OMF / FW

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 2 Times)

Stamina Cost Down
Required Stamina -5% when using a Special Skill.
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more European Players: All player stats +7%





FW


High Baller
A centering kick will always be a high ball.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Bond
With exactly 3 Skill-type Japanese players: Opponent team stats -2%
Bond
With exactly 3 Skill-type Japanese players: All player stats +2%




FW


Hotline (AM/DM)
+10% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%




FW

Indomitable
+20% to stats when you select the next command after you lose at match-up

Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Skill Killer
Stats +5% vs. Skill-type
Bond
With 3 or more Agility-type players: All player stats +2.5%



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