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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/705.png)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/601.png)
+10% to stats when selecting the next command after receiving a pass from (Schester)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/578.png)
Hotline (Schester)
+15% to stats when selecting the next command after receiving a pass from (Schester)
+15% to stats when selecting the next command after receiving a pass from (Schester)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1465.png)
Hotline (Schester)
+20% to stats when selecting the next command after receiving a pass from Schester
+20% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1174.png)
Combination (Schester)
Stats +20% when Schester is on your team
Stats +20% when Schester is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1497.png)
Team mate Schester appears at 60% rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/951.png)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1727.png)
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/661.png)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/639.png)
-7% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/3.png)
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1147.png)
Attacking Midfielder/Defensive Midfielder Killer
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1685.png)
-50% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1684.png)
Team mate (Club players) gets +10% to stats when selecting the next command after receiving a pass from Pepe
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1118.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2250.png)
If the Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/805.png)
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)