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OMF


Combination (Konsawatt Trio)
Stats +10% when Sakhon and Chana are on your team.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With Sakhon and Chana: All player stats +3.5%
Inspire (Konsawatt Trio)
+10% to stats when your team mate (Sakhon), (Chana) selects the next command after you win at match-up




OMF

Pedal to the Metal
All Stats +20% during Full Power Football

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
Insight Master
Stats +15% with an advantage at Match-Up




OMF


Give everything
Stats increase the higher your Stamina (Max +10%)
Stats Up
JY Players: All stats +2%
Bond
With Napoleon: Opponent team stats -3%
Bond
With Pierre: All player stats +3%
Full Power Gauge Up (Pierre)
Team mate Pierre gets Full Power Gauge +10% when you win at Match-Up




DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Bond
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.






OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

Support (Teigerbran)
Team mate Teigerbran appears at 70% rate to support you on a solo defensive match-up.
Give everything
Stats increase the higher your Stamina (Max +30%)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




OMF / FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
DF Killer
Stats +20% vs. DF
Bond
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2%




OMF

Support (Bobang)
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
DM/DF Killer
Stats +13% vs. Defensive Midfielders and Defenders
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
Low Ball Request
Receive a cross as a Low-Flying Ball




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.





OMF / FW


Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




OMF


Will to Win (even)
When at a draw with the score, stats: +5% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Japanese players: All player stats +3%




OMF / FW

Hotline (Zedane)
+20% to stats when selecting the next command after receiving a pass from Zedane

Pedal to the Metal
All Stats +10% during Full Power Football
Bond
With 3 or more Non-Japanese players: All player stats +7%





OMF / FW

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 2 Times)

Stamina Cost Down
Required Stamina -5% when using a Special Skill.
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more European Players: All player stats +7%




OMF

Enhance Special Skills (Shooting)
Shot Special Skills except Flying Shots: Force +20%

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




OMF / FW

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Agility-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
Special Skill Force Up
Interception Special Skills: Force +30%




DMF

Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance



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