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DF


Dribble Range Enhance
Successful Dribble Range x7.5
Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Bond
With 3 or more Toughness-type Club players: All player stats +1%
Bond
With 3 or more Non-Japanese players: All player stats +2%




OMF / FW


Stats Up
Natureza : Stats +5%
Stats Up
FW/AM: All stats +3%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 80%
Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 10%




OMF / FW

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Recover
Decrease Stun time by 80%
Pedal to the Metal
All Stats +15% during Full Power Football
Bond
With 6 or more Non-Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +2.5%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.





DF


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Force Up
All Special Skills: Force +20%




OMF / FW

Nationality Link (Japan & Latin and North America)
The more Japanese & Latin and North American players are in the match, the higher stats are boosted (Max 20%)

Stats Up
Japanese & Latin and North American players: Stats +2%
Combination (Natureza)
Stats +5% when Natureza is on your team. (50% chance)
Combination (Tsubasa)
Stats +5% when Tsubasa Ozora is on your team. (50% chance)
Stats Up
Japanese Players: All stats +2%
Stats Up
Latin and North American players: All stats +2%




OMF / FW



OMF / FW

Hotline (Tsubasa)
+20% to stats when selecting the next command after receiving a pass from (Tsubasa)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x5




OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up





FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Hotline (Natureza)
+10% to stats when selecting the next command after receiving a pass from (Natureza)
Bond
With 3 or more Toughness-type players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


Stats Up
Santana & Natureza: Stats +2%
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 5 or more Toughness-type Non-Japanese Players: All player stats +2.5%




DF


Stamina Killer
+30% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DF / DMF

Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stamina Killer
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 35%)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




FW


Stat Handicap Resistance
5% reduction to stat handicap effects vs. Latin and North American players
Combination (Santana)
Stats +10% when Carlos Santana is on your team
High Baller
A centering kick will always be a high ball.
Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Force Up
Passing Special Skills: Force +10%




DMF / OMF

Team Link (All Japan (JY))
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)

Stats Up
(My Team) All Japan (JY): All stats +1%
Stats Up
All Japan (JY): All stats +1%. (50% chance, Match-Up only)
Stats Up
(My Team) Hyuga: All stats +5%
Stats Up
Hyuga: All stats +5%. (50% chance, Match-Up only)




DMF / OMF


Direct Hotline (Misaki)
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Special Skill Force Up
Passing Special Skills: Force +8%
Dribble Killer
Stats +10% when an opponent selects Dribble
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




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