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Enhance Special Skills (Low Flying)
Low-Flying Shot Special Skills: Force +20%
Low-Flying Shot Special Skills: Force +20%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stats Up
Tsubasa: All stats +2%
Tsubasa: All stats +2%
Stats Up
Brazilian players: All stats +1%
Brazilian players: All stats +1%
Bond
With 4 or more Non-Japanese players: All player stats +4%
With 4 or more Non-Japanese players: All player stats +4%
Will to Win (even)
When at a draw with the score, stats: +7% (except 0-0)
When at a draw with the score, stats: +7% (except 0-0)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Blocks one Tackle/Intercept Special Skill of your match-up opponent.
Special Skill Block
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Blocks one Tackle/Intercept Special Skill of your match-up opponent. (80% chance to activate)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +6%
With 2 or more Agility-type players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
All stats +15% when you win at Match-Up (Up to 1 Time)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Special Skill Block
Block one Catching Special Skill of your match-up opponent.
Block one Catching Special Skill of your match-up opponent.
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Stats Up
Santana & Natureza: Stats +2%
Santana & Natureza: Stats +2%
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Bond
With 5 or more Toughness-type Non-Japanese Players: All player stats +2.5%
With 5 or more Toughness-type Non-Japanese Players: All player stats +2.5%
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Sharp Angle Shooter
Shots become less affected by angle. (70% chance, Match-Up only)
Shots become less affected by angle. (70% chance, Match-Up only)
Special Skill Force Up
Shot Special Skills: Force +10%. (90% chance, Match-Up only)
Shot Special Skills: Force +10%. (90% chance, Match-Up only)
Stats Down
All stats -5% for match-up opponent's Toughness-type players
All stats -5% for match-up opponent's Toughness-type players
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Skill Killer
Stats +10% vs. Skill-type
Stats +10% vs. Skill-type
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Stamina Cost Down
Required Stamina -40% when using a Special Skill.
Required Stamina -40% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Side Master
Stats +10% near the side line
Stats +10% near the side line
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Enhance Special Skills
All Special Skills: Force +13%
All Special Skills: Force +13%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Stats +5% against High-Flying Shots
Pedal to the Metal
All stats +3% during Full Power Football
All stats +3% during Full Power Football
Shot Killer (Low-Flying)
Stats +5% against Low-Flying Shots
Stats +5% against Low-Flying Shots
Safety Zone
Stats +3% vs shots from outside the penalty area.
Stats +3% vs shots from outside the penalty area.
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Support (Blueno)
Team mate Blueno appears at 80% rate to support you on a solo defensive match-up.
Team mate Blueno appears at 80% rate to support you on a solo defensive match-up.
Bond
With 4 or more Agility-type players: Opponent team stats -1%
With 4 or more Agility-type players: Opponent team stats -1%
Bond
With 4 or more Agility-type players: All player stats +4%
With 4 or more Agility-type players: All player stats +4%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
Golden 23 Misaki: All stats +5%
Golden 23 Misaki: All stats +5%
Combination (Furukawa)
Stats +5% when Kotaro Furukawa is on your team
Stats +5% when Kotaro Furukawa is on your team
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
With 3 or more Golden 23 players: All player stats +4%.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type
Stats +25% vs. Agility-type