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OMF / FW

Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 20%, 3 players)

Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
GK Killer
Stats +12% vs. Goalkeepers
Enhance Special Skills (Combination Skills)
Netherlands teammate: Combination Special Skills Force +5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Price of confused fight
-7% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




FW

Nationality Link (Germany)
The more German players in the match, the higher stats are boosted (Max 30%, 3 players)

Bond
With 4 or more Skill-type Non-Japanese Players: Opponent team stats -8%
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +10%
One-Two Range Enhance
Distance +25% when a One-Two is successful
Stats Up
Schneider: All stats +1%
Bumpy Ground Resistance
Not affected by Bumpy effect.




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Club players Killer
Stats +12% vs. Club players
Tenacious Spirit
Shot +13% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)

Agility Killer
Stats +7% vs. Agility-type
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more WY Players: All player stats +1.5%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




DMF / OMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
All Stats +10% during Full Power Football
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 6 or more Japanese players: All player stats +3%
Bond
(Opponent) All stats -3%




FW



OMF / FW



OMF / FW

Team Link (Brazil)
The more Brazilian players in the match, the higher stats are boosted (Max 10%, up to 8 players)




DF

Team Link (Middle School)
The more Middle School players in the match, the higher stats are boosted (Max 20%)

Stats Up
Middle School Urabe: All stats +5%
Stats Up
Middle School Tsubasa: All stats +5%
Stats Up
Middle School players: All stats +1%
Rain/Puddle Resistance
Not affected by rain and puddles.




DMF / OMF

Nationality Link (Europe)
The more European Players in the match, the higher stats are boosted (Max 15%)

Stats Up
Brian: All stats +3%
Stats Up
(My Team) European players: All stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)





DMF / OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%)

Recover
Decrease Stun time by 50%
Stats Up
Club players: Stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

GK Killer
Stats +5% vs. Goalkeepers
Stats Up
Club players: Stats +3%
Special Skill Force Up
European Club players: High-flying Ball Special Skill Force +5%
High Baller
A centering kick will always be a high ball.
Penalty Area Master
Stats +3% when inside the penalty area.




DMF / OMF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 20%)

Shot Killer (Non-Flying)
Stats +100% against Non-Flying Shots
Special Skill Block
Block one Special Skill of your match-up opponent.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up




DF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 10%)

Stats Up
(My Team) Tsubasa Ozora: All stats +5%
Stats Down
(Opponent) FW players: All stats -3%
Stats Up
(My Team) Japanese players: All stats +1%
Rain/Puddle Resistance
Not affected by rain and puddles.




DMF / OMF / FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Low Ball Request
Receive a cross as a Low-Flying Ball
Stats Down
All Stats-2% for match-up opponent's Agility-type players.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 80%





GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.



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