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Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Vital Area Master
Stats +15% when in the vital areas of both sides.
Stats +15% when in the vital areas of both sides.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Stats Down
All stats -5% for match-up opponent's Toughness-type players
All stats -5% for match-up opponent's Toughness-type players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Insight Master
Stats +35% with an advantage at Match-up
Stats +35% with an advantage at Match-up
Shot Killer (High-Flying)
Stats +20% against High-Flying Shots
Stats +20% against High-Flying Shots
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Stats Up
Takeshi: All stats +2%
Takeshi: All stats +2%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. Agility-type Japanese players.
3% reduction to stat handicap effects vs. Agility-type Japanese players.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. Agility-type players
2% reduction to stat handicap effects vs. Agility-type players
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Critical Rate Up
Critical Rate x5
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Shot Killer (Non-Flying)
Stats +25% against Non-Flying Shots.
Stats +25% against Non-Flying Shots.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Full Power Gauge Up (Brian)
Team mate Brian gets Full Power Gauge +10% when you win at Match-Up
Team mate Brian gets Full Power Gauge +10% when you win at Match-Up
Shot Killer (High-Flying)
Stats +12% against High-Flying Shots
Stats +12% against High-Flying Shots
Bond
With 3 or more Club players: All player stats +4%.
With 3 or more Club players: All player stats +4%.
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Side Master
Stats +25% near the side line
Stats +25% near the side line
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Japanese players: All player stats +5%
With 3 or more Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Critical Rate Up
Critical Rate x3
Critical Rate x3
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Critical Rate Up
Critical Rate x5
Critical Rate x5
Inspire (Misaki)
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%
With 3 or more Agility-type Japanese Players: All player stats +1.5%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Critical Rate Up
Critical Rate x5
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Mid-Area Master
Stats +10% when in the middle area.
Stats +10% when in the middle area.
Direct Hotline (Zanetty)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Zanetty
FW teammates get +5% to stats when selecting the next command after receiving a pass from Zanetty
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Bond
With 4 or more Club players: All player stats +7%
With 4 or more Club players: All player stats +7%
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%)
The more Latin and North American players are in the match, the higher stats are boosted (Max 15%)
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Critical Rate x2
Attacking Midfielder Killer
Stats +5% vs. AM
Stats +5% vs. AM
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
With 2 or more Toughness-type Club players: All player stats +2.5%
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Critical Rate Up
Critical Rate x2
Critical Rate x2
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)