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Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).
The more Agility-type players in the match, the higher stats are boosted (Max 25%).
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Full Power Gauge +15% on a successful save
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Stats +10% against Non-Flying Shots.
Forward Killer
Stats +17% vs. Forwards
Stats +17% vs. Forwards
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Shot Killer (Low-Flying)
Stats +15% against Low-Flying Shots
Stats +15% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Stats +15% against High-Flying Shots
Bond
With 3 or more European Players: All player stats +2%
With 3 or more European Players: All player stats +2%
Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)
Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
Stats Up
Toughness-type (DF): Stats +5%
Toughness-type (DF): Stats +5%
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Full Power Gauge +25% on a successful save
Bond
With 2 or more Toughness-type Club players: All player stats +5%
With 2 or more Toughness-type Club players: All player stats +5%
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%
With 3 or more Agility-type Club players: All player stats +7%
Enhance Special Skills
All Special Skills: Force +18%
All Special Skills: Force +18%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
All stats +10% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
With 2 or more Skill-type Non-Japanese players: All player stats +5%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stats Down
(Opponent) FW: All stats -2%
(Opponent) FW: All stats -2%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Bond
With 2 or more Agility-type players: Opponent team stats -7.5%
With 2 or more Agility-type players: Opponent team stats -7.5%