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OMF / FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




DF / DMF

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

Dribble Range Enhance
Successful Dribble Range x5
Match-Up Win Bonus
Shot Special Skill Force +35% when you win at Match-Up (Max 1 time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 60%






OMF

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +4%




OMF / FW


Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
GK Killer
Stats +25% vs. Goalkeepers




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Dribble Range Enhance
Successful Dribble Range x5
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Hotline (Netherlands)
+12% to stats when selecting the next command after receiving a pass from Netherlands players





GK

Master Catcher
Can catch a ball even if it breaks a catch.

Critical Rate Up
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




DF / FW

Stamina Killer
+15% to opponents' Stamina cost when matched up.

Critical Rate Up
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




OMF

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Direct Hotline (Yumikura)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Yumikura
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Skill-type Club players: All player stats +4%






DF


Critical Rate Up
Critical Rate x5
Inspire (Misaki)
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Critical Rate Up
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)








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