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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/152.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1027.png)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/772.png)
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1017.png)
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/385.png)
Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up
Full Power Gauge +25% when you win at Match-Up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/222.png)
80% chance to activate a Special Skill during an Auto-Block in the penalty area. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/221.png)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/564.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 90%)
The higher the Stamina, the higher the force of Special Skills (Max 90%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1300.png)
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1299.png)
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1542.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2168.png)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/55.png)
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1801.png)
-30% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/107.png)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/275.png)
Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1224.png)
Tenacious Spirit
Shot +13% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +13% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)