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DMF / OMF


One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x5
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Japanese players: All player stats +4%




OMF

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Toughness-type players
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With exactly 11 Toughness-type players: All player stats +3.5%







OMF

Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.

Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%





OMF


One-Two Range Enhance
Distance +50% when a One-Two is successful
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Direct Hotline (Tsubasa)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




GK


Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.




DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Toughness-type Japanese players: All player stats +4%





DMF

Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




DMF

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance





OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Direct Hotline (Tsubasa)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Insight Master
Stats +20% with an advantage at Match-up





OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)

Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Bond
With 3 or more Agility-type JY Players: All player stats +7%




FW

Pedal to the Metal
All Stats +20% during Full Power Football

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Dribble Range Enhance
Successful Dribble Range x5





FW


Penalty Area Master
Stats +13% when inside the penalty area.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 5 or more Agility-type Japanese players: All player stats +3%



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