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DMF / OMF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 20%)

Shot Killer (Non-Flying)
Stats +100% against Non-Flying Shots
Special Skill Block
Block one Special Skill of your match-up opponent.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up





OMF

Combination (Margus)
Stats +20% when Manfred Margus is on your team

Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +50% when a One-Two is successful




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Indomitable
+25% to stats when you select the next command after you lose at match-up
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
One-Two Range Enhance
Distance +75% when a One-Two is successful
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x7.5




DMF / OMF


Direct Hotline (Klismann)
Team mate (Netherlands players) gets +7% to stats when selecting the next command after receiving a pass from Klismann
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up




OMF

Match-Up Win Bonus
Shot Special Skill Force +75% when you win at Match-Up (Max 1 time)

Pressure
-7% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Special Skill Force Up
Dribble Special Skills: Force +12%
Dribble Range Enhance
Successful Dribble Range x2.5




DMF / OMF


Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
High Baller
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%




OMF


Stats Up
Agility-type JY players: All stats +2%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. JY players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Link (Agility-type/JY)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)








OMF

Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type players: All player stats +1%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Bond
With 3 or more Skill-type players: All player stats +2%




OMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Napoleon: All stats +2%
Stats Down
(Opponent) Japanese Players: All stats -5%
Stats Up
European Players: All stats +1%





OMF

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.





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