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Forward/Attacking Midfielder Killer
Stats +20% vs. Forwards and Attacking Midfielders
Stats +20% vs. Forwards and Attacking Midfielders
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Brazilian players: All stats +2%
Brazilian players: All stats +2%
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7.5%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Give everything
Stats increase the higher your Stamina (Max +75%)
Stats increase the higher your Stamina (Max +75%)
Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Required Stamina -25% when using a Special Skill.
Stats Down
(Opponent) Club players: All stats -1.5%
(Opponent) Club players: All stats -1.5%
Bond
With 2 or more Club players: Opponent team stats -4%
With 2 or more Club players: Opponent team stats -4%
Bond
With 2 or more Club players: All player stats +2%
With 2 or more Club players: All player stats +2%
Special Skill Block
Block 1 One-Two Special Skill of your match-up opponent (60% chance)
Block 1 One-Two Special Skill of your match-up opponent (60% chance)
Forward/Attacking Midfielder Killer
Stats +15% vs. Forwards and Attacking Midfielders
Stats +15% vs. Forwards and Attacking Midfielders
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Stats Up
Toughness-type Rivaul: All stats +3%
Toughness-type Rivaul: All stats +3%
Bond
With exactly 5 Toughness-type players: All player stats +2%
With exactly 5 Toughness-type players: All player stats +2%
Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up
Full Power Gauge +25% when you win at Match-Up
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 4 or more Skill-type players: All player stats +4.5%
With 4 or more Skill-type players: All player stats +4.5%
Give everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Tackle Killer
Stats +10% when an opponent selects Tackle
Stats +10% when an opponent selects Tackle
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 3 or more Toughness-type Club players: All player stats +7%
With 3 or more Toughness-type Club players: All player stats +7%
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Bond
With 5 or more Toughness-type Japanese players: All player stats +1.5%
With 5 or more Toughness-type Japanese players: All player stats +1.5%
Super Sub
Stats +15% when playing as a substitute
Stats +15% when playing as a substitute
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Auto-Block Enhance
80% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%
With 3 or more Skill-type Rising Sun players: All player stats +7%
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Direct Hotline (Misaki)
Japanese teammates gets +5% to stats when selecting the next command after receiving a pass from Misaki
Japanese teammates gets +5% to stats when selecting the next command after receiving a pass from Misaki
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
Will to Win (when inferior)
When losing with the score, stats: +20%
When losing with the score, stats: +20%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
+40% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +15%
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type players: All player stats +6%
With 2 or more Toughness-type players: All player stats +6%
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)
When at a draw with the score, stats: +12% (except 0-0)
Super Sub
Stats +15% when playing as a substitute
Stats +15% when playing as a substitute
Assign Stamina Cost Down
Team mate Owairan gets -15% Stamina cost for Special Skills
Team mate Owairan gets -15% Stamina cost for Special Skills
Special Skill Force Up
All Special Skills: Force +15%
All Special Skills: Force +15%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
With 2 or more Non-Japanese Players: All player stats +2.5%
Assign Stamina Killer
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
Full Power Gauge Up (Misaki)
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Will to Win (when superior)
When winning with the score, stats: +10%
When winning with the score, stats: +10%
Bond
With 3 or more Club players: Opponent team stats -3.5%
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up