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OMF / FW


Rain/Puddle Resistance
Not affected by rain and puddles.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Catch Killer
Stats +15% when an opponent selects Catch.
Bond
With 2 or more Toughness-type players: All player stats +4%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.







FW


Club players Killer
Stats +10% vs. Club players
Counter Move (Agility-type)
Stats +15% vs. A-type
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 2 or more Skill-type players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.






FW


Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With Pierre: Opponent team stats -3%
Bond
With Misaki: All player stats +3%
Stamina Cost Down (Misaki)
Team mate Misaki gets -10% Stamina cost for Special Skills




DMF / OMF


Pedal to the Metal
All Stats +10% during Full Power Football
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With Misaki: Opponent team stats -3%
Bond
With Napoleon: All player stats +3%
Tenacity (Napoleon)
If the Napoleon on your team has 1 or more Stamina, he can use his Special Skill with normal force




OMF


Give everything
Stats increase the higher your Stamina (Max +10%)
Stats Up
JY Players: All stats +2%
Bond
With Napoleon: Opponent team stats -3%
Bond
With Pierre: All player stats +3%
Full Power Gauge Up (Pierre)
Team mate Pierre gets Full Power Gauge +10% when you win at Match-Up




FW


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+25% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +30% when a One-Two is successful
Bond
With 3 or more Japanese players: All player stats +5%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




FW


Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With Lee: All player stats +1.5%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Stat Handicap Resistance
10% reduction to stat handicap effects on Lee




FW


Insight Master
Stats +10% with an advantage at Match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With Cha: All player stats +1.5%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stat Handicap Resistance
10% reduction to stat handicap effects on Cha




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




DF / DMF

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Skill Killer
Stats +5% vs. Skill-type
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 3 or more Club players: Opponent team stats -4.5%
Bond
With 3 or more Club players: All player stats +2%
Support (Eric)
Team mate Eric appears at 70% rate to support you on a solo defensive match-up.




OMF


Stats Up
Golden 23 Players: All stats +3%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Bond
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)

One-Two Range Enhance
Distance +100% when a One-Two is successful
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Non-Japanese players: All player stats +7%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Dribble Range Enhance
Successful Dribble Range x5
Special Skill Block
Block one Special Skill of your match-up opponent.
Catch Killer
Stats +12% when an opponent selects Catch
Bond
With 2 or more Non-Japanese Players: All player stats +6%
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -25% to stamina cost (except GK).




DF / DMF

Support (Aoi)
Team mate Aoi appears at a fixed rate to support you on a solo defensive match-up.

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Down
Stats -25% for match-up opponent
Bond
With 5 or more Japanese Players: Opponent team stats -3.5%
Bond
With 5 or more Japanese players: All player stats +2.5%
Recover
Decrease Stun time by 50%




OMF

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Toughness-type players
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Bond
With exactly 11 Toughness-type players: All player stats +3.5%



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