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GK


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +20% (30% chance to activate)
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%








DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players




DF


Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)
Stats Up
Japanese Players: All stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Japanese players: All player stats +4%






GK

Master Catcher
Can catch a ball even if it breaks a catch.

Critical Rate Up
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




DF / FW

Stamina Killer
+15% to opponents' Stamina cost when matched up.

Critical Rate Up
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).





DF


Critical Rate Up
Critical Rate x5
Inspire (Misaki)
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%




DF


Shot Killer (High-Flying)
Stats +50% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +50% against Low-Flying Shots
Bond
With exactly 3 Skill-type Japanese players: Opponent team stats -5%
Bond
With exactly 3 Skill-type Japanese players: All player stats +1%



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