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OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).

Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




DMF / OMF


Direct Hotline (Tsubasa)
FW/AM teammates get +2.5% to stats when selecting the next command after receiving a pass from Tsubasa
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -2.5%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
High Baller
Centering kick results in a high-flying ball. (80% chance)




DF

Insight Master
Stats +30% with an advantage at Match-up

Stats Up
GK: All stats +3%
Stand Firm
No longer knocked back by shots.
Stats Down
-3% to stats for match-up opponent's Agility-type players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




OMF / FW


Dribble Range Enhance
Successful dribble range x3
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Bond
With 2 or more NEXT DREAM players: Opponent team stats -4%
Bond
With 2 or more NEXT DREAM players: All player stats +2%
Support (Tsubasa)
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.




FW

Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)

Dribble Range Enhance
Successful dribble range x3
Penalty Area Master
Stats +15% when inside the penalty area.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Japanese players: All player stats +3.5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)





OMF / FW


Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
Bond
With 2 or more Toughness-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With 3 or more Agility-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Agility-type Japanese players: All player stats +2.5%





FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Special Skill Force Up
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF / OMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Agility-type Japanese players: All player stats +4%




OMF / FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +7%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more WY Players: All player stats +2%





OMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
Dribble Range Enhance
Successful Dribble Range x5
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Bond
With 2 or more Agility-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


One-Two Range Enhance
Distance +25% when a One-Two is successful
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%






DF / DMF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Recover
Decrease Stun time by 70%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Shot Killer
Stats +30% against All types of shots



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