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DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent. (50% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.
One-Two Range Enhance
Distance +50% when a One-Two is successful








DF


Stamina Killer
+30% to opponents' Stamina cost when matched up.
Toughness Killer
Stats +7% vs. Toughness-type
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Club players: All player stats +3%
Recover
Decrease Stun time by 70%




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Special Skill Force Up
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF


Auto-Block & Intercept Enhance
100% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Stand Firm
No longer knocked back by shots.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. Non-Japanese players
Bond
With 5 or more Non-Japanese players: All player stats +4%




DF

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.

Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. European players.
Stats Down
(Opponent) European Players: All stats -5%
Stats Up
European Players: All stats +1%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +15%)




OMF / FW

Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 20%, 3 players)

Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
GK Killer
Stats +12% vs. Goalkeepers
Enhance Special Skills (Combination Skills)
Netherlands teammate: Combination Special Skills Force +5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Price of confused fight
-7% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +5%
Stats Up
DM/DF: All stats +1.5%




DF


Direct Hotline (Gozza)
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Gozza
Rain/Puddle Resistance
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +5%
Intercept Killer
Stats +40% when an opponent selects Intercept




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%




OMF / FW

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Combination (Brian)
Stats +10% when Brian is on your team
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Direct Hotline (Stijn)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Stijn
Assign One-Two Distance Enhancement (Brian)
Distance +25% when team mate Brian's One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +4%
Direct Hotline (Stijn)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.




DMF / OMF

Vital Area Master
Stats +40% when in the vital areas of both sides.

Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Club players: All player stats +7.5%.



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