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OMF

Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type players: All player stats +1%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Bond
With 3 or more Skill-type players: All player stats +2%





GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.




DF / DMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up




DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Dribble Range Enhance
Successful Dribble Range x5
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




OMF


Stat Handicap Resistance
50% reduction to stat handicap effects vs. Real Japan 7 players
Stamina Killer (Agility-type)
+20% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 5 or more Skill-type players: All player stats +2.5%




FW


Punch Killer (Muller)
Stats +30% when an opponent's Muller selects Punch.
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High Baller
Centering kick results in a high-flying ball. (80% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Up
Latin and North American players: All stats +1%




DF / DMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).

Stats Down
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%





DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Tenacity (Skill-type Schneider)
If the Skill-type Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
Stats Up
Skill-type Schneider: All stats +5%
Rain/Puddle Resistance
Not affected by rain and puddles.




GK

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 20%, up to 5 players)

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 5 or more Skill-type players: All player stats +1.5%




FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 15%, 5 players)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +3.5%




FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)

Agility Killer
Stats +7% vs. Agility-type
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more WY Players: All player stats +1.5%





GK

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).




GK

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).

Full Power Gauge Up
Full Power Gauge +15% on a successful save
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.




OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).

Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 30%).

Stat Handicap Resistance
5.5% reduction to stat handicap effects vs. Agility-type players
Pedal to the Metal
Stats +12% during Full Power Football
Bond
With exactly 11 Agility-type players: All player stats +3.5%




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